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Thread Statistics | Show CCP posts - 5 post(s) |

Roenok Baalnorn
Sadistically Sinister
317
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Posted - 2016.08.31 16:59:29 -
[1] - Quote
Im honestly speechless. This is going to completely change Eve and im not so sure that its going to make it better. Going F2P has never been a good thing for any game ive ever played. Its always ended with the game being flooded with a year or two by all the trash that us paying Eve players pay to keep out of our game.
And thats what happens. You get a bunch of kids and trash and the people that actually pay to play the game get sick of dealing with them and just stop playing. Then the game tanks because all the paying players quit and the free players suck up everything and never invest money in the game.
This is a social game and WHO you play with is as important to most people here as what you are playing. If the social aspect of this game becomes like F2P games, ive played in the past, i likely wont stick around. I dont want to try to relax in the middle of Daycare Online. |

Roenok Baalnorn
Sadistically Sinister
319
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Posted - 2016.08.31 17:19:51 -
[2] - Quote
motie one wrote:Roenok Baalnorn wrote:Im honestly speechless. This is going to completely change Eve and im not so sure that its going to make it better. Going F2P has never been a good thing for any game ive ever played. Its always ended with the game being flooded with a year or two by all the trash that us paying Eve players pay to keep out of our game.
And thats what happens. You get a bunch of kids and trash and the people that actually pay to play the game get sick of dealing with them and just stop playing. Then the game tanks because all the paying players quit and the free players suck up everything and never invest money in the game.
This is a social game and WHO you play with is as important to most people here as what you are playing. If the social aspect of this game becomes like F2P games, ive played in the past, i likely wont stick around. I dont want to try to relax in the middle of Daycare Online. I think your worries are valid, but I do not believe it will be as bad as you fear. At the end of the day, we spend our time talking to our corp and alliance members, that will not change, and many corps will not accept these players for membership. EVE is full of great players and people, and also full of complete idiots. Nothing will change, we just choose who we talk to.
It may not be, but some effects i see of this:
1) High sec is going to become flooded with new players. Thats going to make shopping lag central. The silver lining to this cloud is most of the free players will likely stay in high sec, and may push some paying players into null and low for more pew pew.
2) Im sure this will increase pvp targets. But you know how crafty eve players are. I can almost promise you that some alliance is going to become the blob of T1 ships and be like a swarm of locust. It doesnt matter if you kill 50 or 100 of them because there are thousands. Your tossing a cup of water on a forest fire.
3) The price of minerals are going to go through the roof because now you have masses of people buying t1 frigs> cruisers. This is going to cause everything that uses these minerals to also increase in price.
4) The price of plexes are going to go increase probably by 20-30% at least as the free players attempt to plex their account.
5) These free players are going to suck up resources that are already heavily competed for. Specifically exploration sites. As it catches on we are going to have to compete more and more with free players to the point where grinding is going to become so grindy thats literally all you can do in game is try to grind a few million isk. So CCP will have to increase the amount of resources seeded in the game to match the demand, and honestly they havent been impressing me lately. I feel like they are concentrating a lot of revenue generation and not so much on making the game entertaining. I feel like what is done for upgrades in game is a rush job that is usually delayed multiple times and still buggy as hell when it comes out but revenue generation seems to be in nearly every major update.
CCP seems to of taken more of an interest in generating revenue and less interest in providing a quality product as time goes on.
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Roenok Baalnorn
Sadistically Sinister
319
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Posted - 2016.08.31 17:26:27 -
[3] - Quote
Zozoll Neblyn wrote:. If alpha state is not viewable, then soon killboards will lose their meaning. Just create an endless cascade of alphas and then gank them yourself.
The only way to tell real kills from fake kills will be to see how expensive the ships were.
Also if any of my alts is lacking in a skill on the alpha list, I'll probably unsub them for a month to train those skills for free. So there could be a sudden drop in subscriptions when this rolls out. Someone still cares about kill board stats in 2016? Wow that is so retro. 2008 called... they want their KB back.
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Roenok Baalnorn
Sadistically Sinister
321
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Posted - 2016.08.31 17:29:28 -
[4] - Quote
Zozoll Neblyn wrote: You can train frigate skills, sure. But you can only train a few skills to level 5. So a frigate flying alpha is always less powerful than a well trained omega on the same ship.
Try 20 people with assault rifles against a thousand with bows and arrows... tell me how that works out for ya.
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Roenok Baalnorn
Sadistically Sinister
324
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Posted - 2016.08.31 17:47:28 -
[5] - Quote
So this is what we are going to do guys and gals...
On the day before release we are all going to drop our corps and alliances. We are going to make new corps with the following names:
Left Flank Alpha - for Russian Players Center Alpha - for EU players Right Flank Alpha - for US players Reserve Alpha - For industry Thermoplyae - Holding Corp Night Watchmen- Aussies
Additional corps will be named using greek letters as needed. IE: Center Beta, Center Gamma, etc
And the alliance name for all paying subscribers to eve will be...
*Drumroll*....
300 [P2W]
Because thats what the game is going to be like 300 well trained against a horde of thousands. |

Roenok Baalnorn
Sadistically Sinister
324
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Posted - 2016.08.31 18:00:22 -
[6] - Quote
Indanu wrote:-+-+-¦-¦ -ò-¦-¦-¦, -Å -Ç-¦-¦ -¦-ï-+ -é-¦-¦-¦ -+-é-¦-¦-é-î 10 -+-¦-é. -+-é-+-¦-+-Å-Ä -+-+-¦-+-+-ü-¦-â.
English bro. Americans are to lazy to learn a second language or use google translate( i can say that cause im american)
Rough translation: I was glad to give you 10 years, cancelling my subscription.
Our first Russian casualty of the New Alpha Order. |

Roenok Baalnorn
Sadistically Sinister
328
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Posted - 2016.08.31 21:42:30 -
[7] - Quote
Ocean Ormand wrote:Just curious - the punishment for botting is banning - but now its free to make accounts - so ccp would have to ban the ip. But I think (I may be wrong) that you can manipulate your ip address if you want. So CCP just effectively threw in the towel on botting - a botter gets banned - he just keeps making new accounts - since there is no cost or punishment to him there is no disincentive to botting.
ISPs have addresses in blocks. Normally, when you connect to your ISP its dynamic meaning the last few numbers will change each time you login to the ISP depending on what address is available. So to effectively ban your IP, they have to ban a whole block. Banning a block can possibly lead to banning other players unintentionally.
Thats how it use to be but i havent honestly messed with IP addresses and all that tech stuff for over 5 years, so it may of changed.
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Roenok Baalnorn
Sadistically Sinister
329
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Posted - 2016.08.31 22:10:06 -
[8] - Quote
Teckos Pech wrote:Roenok Baalnorn wrote: 2) Lots of free players do not always mean lots more paying customers. In a F2P/P2W game about 50% of the players will never pay 2 play despite the fact they are at a significant disadvantage. The Clone model of eve doesnt put them at a significant disadvantage. They can still do everything paying players can, just in crappier ships with crappier mods.
Sooo...they can't do everything a paying player can. Can they use a cloak for a variety of reasons? No. Can they light a cyno? No. Can they use capitals? No. Can they invent T2 modules and the like? No.
Im comparing game models not what a free player eve can do to what a paying player can do.... totally different. In F2P/ P2W models they use a sheep/wolf concept. You either volunteer to be the sheep or you pay to be the wolf. It works because once you get past a 2-4 weeks in game, everything gets stupidly long and you start needing special items for things that can only be bought. Imagine training amarr BS level 5 and it taking 350 days for that one level. Training Amarr dread level 3 and it taking 480 days. training Amarr titan 4 and it taking 2369 days. Then you are offered 5 day speed ups, 50 day speed ups, 500 day speed ups, etc. Every few weeks they move the goal post and introduce new special items that make everything else obsolete or underpowered. It becomes a massive money sink. You would spend less money drunk in Las Vegas than you would just too stay competitive.
In Eve that wont happen. Because i can start a gallente character. And basically farm high sec for months or years and never pay for anything. I dont have to try to compete no more than anyone else. I cant use more powerful ships. But so what? Its high sec.
Give me a Vexor and i can do amazing things with farming in high sec. In fact can Alphas use faction/deadspace? If alphas can use faction and deadspace then they could use a VNI with faction amps, faction prop, and faction tank mods and farm nearly as well as a player that can T2 fit everything. I have an alt that is pro at a gila ( even though Alphas couldnt use this because of the dual ship train) and can get 650 dps out of with less than 5 mil SP and a good enough tank to do DED 5/10s.
They are restricted on trains/ mods/ ships. But there are ways around that without paying and they can farm high sec for infinity competing with paying players who really cant do anything but suicide gank them. Welcome to Space Farmville. Leave your wallet at home, its not needed here. Advanced Alpha Newbro Frustration level V training and will be completed as soon as i scan down my 15th plex today and find a newbro in a caracal/vexor running it for the 14th time. |

Roenok Baalnorn
Sadistically Sinister
329
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Posted - 2016.08.31 22:34:31 -
[9] - Quote
Ill try to dumb it down for you..
In P2W games they have a system in which free players are no more than sheep...that is they are basically there for P2W players to farm. That intentional mechanic provides content for P2W players and acts as an incentive to "buy in". Eve has no such mechanic because players are protected by concord. There has never been a reason to have such a system in Eve. So a free player in Eve can literally farm for an infinite amount of time and as long as they dont leave high sec be mostly protected from being farmed themselves.
Quote:Wow, you are going run missions and mine for years. Holy Hell I can't think of anything more depressing.
You really should undock more. There are people in Eve that do nothing but mine for 8-12 hours a days for years on end. And there will be players doing every faucet of PVE like that. And Eve players arent even close to what free play will bring in. Your going to see farmers on a whole new level. Farmers that will keep ratting, mining, and running sites like little lemmings despite the obstacles you put in their way.
You think Eve PVERs are bad you havent seen anything yet, Wait till you get a load of the F2P crowd.
Quote:Cause farming HS is everything in Eve.  For some people mining in high sec is enough. Not everyone requires the same level of entertainment. Just like some people can sit on the front porch for hours and be entertained by the nothingness that happens in front of their house. |

Roenok Baalnorn
Sadistically Sinister
330
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Posted - 2016.09.01 01:04:26 -
[10] - Quote
I love how half this thread as literally been people thinking of ways to exploit alpha clones.
Ill throw my hat in that ring...
"An Army" of One by Roenok Baalnorn
Main PC: The Omega
1) Sebo heavy tackle. Pretty much all tackle and tank. 2) My shield tanked DPS ship. 3 ) Neutral hauler sitting on undock Notebook 1: The Alpha Alpha
(4) four - Osprey. 1 RR for the buddy and 1 for my tackle, 2 for my blingy DPS ship. 50 dps in drones each assigned to my DPS ship.
Notebook 2: The Alpha Beta
(4) Four- Vexors. Drones assigned to my DPS ship. Rest tank. About 250 DPS each.
1200 DPS plus tackle and DPS ship DPS so about 2400 DPS. Reppers on a tanked ship 900-1200 DPS tank plus buffer plus any booster i may fit on it for a local tank( XL ancillary im thinking)
Dont wardec half of eve... wardec ALL of eve. Sit on jita undock and literally just shoot um as they try to undock in the lag fest of 300 ships trying to undock at the same time. Let my neut collect wrecks and just keep filling his hanger full of loot. End of the day put all the loot back on the market to sell it back to the same people i just took it from.
Welcome to Alpha and Omega Eve: The Beginning and The End.
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Roenok Baalnorn
Sadistically Sinister
339
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Posted - 2016.09.01 15:54:08 -
[11] - Quote
David Grogan wrote:Major Trant wrote:Can I suggest CCP simplifies the list of what skills are available to each race's Alpha Clone to the following catagories:
- Common (which has the majority that are shared between them all)
- Amarr
- Caldari
- Gallente
- Minmatar
That way people can compare the differences between each race easier. how i think alpha accounts should be restricted 1. all races can cross train so new players can get a proper taste of eve online but only upto cruiser and medium sized weapons at level 3 2. restrict the max skill level for alphas to 3 for all the primary skills - max level 5 for drone operation skill but max level 4 for all other drone related skills. cannot train heavy drones or fighters (to stop people using geckos) 3. make all t2 modules require level 4 or higher 4. make all bc or larger ships require spaceship command 4 5. make all t2/t3 ships require at least 1 level 5 skill 6. mining barges/exumers/orca/freighters/jf/capitals cannot be used on alpha accounts 7. entosis, cloak, and cyno mods cannot be used on alpha accounts 8. pi is limited to level 2 command centers and level 2 inter planetary and level 2 remote sensing (max 3 pi colonies) 9. only one alpha account per computer can log in at any one time 10. alpha accounts can train mining frig 2 11. alpha accounts cannot create corporations or alliances but can join existing ones however they cannot be ceo of an existing corp or alliance. 12. alpha accounts cannot anchor structures larger than MTU or Mobile Depot 13. alpha accounts cannot assign/drones to other players 14. alpha accounts cannot do t2 invention/copy blueprints etc 15. alpha accounts cannot build t2/t3 or capital ships 16. alpha accounts cannot have more than 5 buy orders or 10 sell orders at any one time. 17. alpha accounts are forced to safety green in high sec (however accepting a duel or can baiting is allowed) You didnt read the dev blog did you? Most of your points were covered or otherwise made pointless by the dev blog.
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